

I feel that this point should be put in as well. Mages (mainly I/L and F/P) would require some washing (although not nececssary) in order to efficiently use pots. (they hit harder than NLs on single target bosses like scarlion, targa, anego, samurai, etc) Theoretically speaking, they have the highest dps amongst the other classes if they are on their ship. Just some points to highlight (apart from those already stated above):īowman classes' mobility should be lower than the warriors (and buccs) since warriors do have rush skill but the bowmasters and xbowmasters literally have no mobility what so ever.Ĭorsair's damage should be way higher. Great post and guide definitely useful for beginners deciding on which class to choose. In your criteria I would personally say utility and bossing goes hand to hand and maybe perhaps you can combine them together in one? On the other hand, ranged attackers cannot fight Toad because they simply do not have enough HP (unless they are heavily washed). These bosses are designed for ranged attackers so they can pin them while getting holyshielded for the majority of the boss run. They do 20k+ spell & touch damage, and can stun. The best example of this is how it is extremely difficult for warriors to fight BodyGuard A + B & The Boss. The bossing criteria is pretty interesting because there are bosses that some jobs can fight, that others can't. This makes mm's really strong to solo bigfoots at those levels in fact I got to 155 pretty quick despite contesting against the shinsoo heroes
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BM's have the advantage to MM's in bossing because they can solo BodyGuard A + B & The Boss (Grandpa at Showa) but who does that other than samvosh.Ĭuz of snipe, MM's are one of the strongest classes from lvl 140 - 150ish because they get 2.4mil dpm free (not including strafe damage).


Bm/mm's can use puppet to solo samaurai's, a boss that NL's cant unless they are washed to 10k+ hp. You want it to last for as long as you can because you deal shitloads of damage while riding it.Ĭlick to expand.I can solo all same bosses that NL's can (such as bigfoot, anego, etc). The main problem is that you need to protect your ship like an egg from damage. it was buffed so bad that they made it from a Zero to Hero. However, the main downside is that your main attack is the same one you get at 3rd job combined with a cooldown attack (Snipe) from 4th job.Ĭorsair:This class is great (at least now). Marksman:This class was recently buffed even further, making it one of the stronger classes in the game. Every party would love to have one while bossing due to it's Time Leap skill which allows the party to skip thier cooldowns and Speed Infusion skill which allows the party to attack faster. In fact, leeching would be less efficient than training.īowmaster: Great class, however requires a lot of washing, very desired at bosses due to it's Sharp Eye skill and ability to pin the boss.īuccaneer: This class is not very strong but very good as a supportive class. It's survivability is insane and it's really easy to level from 70 to 105 without leeching. This class is very independent and balanced. Shadower: Yes, this class requires fundings and it's damage is not rocking, BUT you are capable of doing anything alone. Paladin: Extremely strong against certain bosses, does not require washes and really cheap. Hero: Amazing class with extremely high damage (second highest) that does not require much fundings nor washes. It's the best class for a first character. Bishop: That's definitely the best class in the game, yes it's a supportive class but it opens so many doors.
